Runescape takes players to the medieval fantasy realm of Gielinor. This world is further split into several kingdoms: Misthalin, Asgarnia, Kandarin, the volcanic tropics of Karamja, dry desert of Kharidian Desert, and of course the Wilderness. The wilderness is the only area of the world that players may currently battle or “player-kill” each other. Currently the only mode of transportation is to walk or run. Users at higher levels can make us of Magic Teleportation to a few select towns or realms. All of the above mentioned regions each offer different enemies and monsters for the players to battle.
During a players adventures in Runescape they will encounter many quests, and are able to set their own goals and achievements. There is no “one” right way to play the game. Players are also encouraged to communicate with other players by means, of chatting, trading with each other, or simply cooperating with each other to help finish the quests.
As a Cambridge University undergraduate, Andrew Gower worked on writing the game with the help of his brother, Paul Gower. Through several trials and tribulations, Runescape was eventually released to the public in a beta version, on Jan. 4, 2001. The game was originally operated from there house in Nottingham. Eventually the brother duo tagged the company name Jagex. About a year after the beta was released the brothers decided to open up the membership services for Runescape. This would allow players to pay a small monthly fee to access new in game skills, items, and a variety of other features not available to free members.